AI Insights · Timothy · October 2024
Top 5 3D Cartoon Games on iOS in Sweden Q3 2024
Explore the performance of the top 3D cartoon games on iOS in Sweden for Q3 2024, with insights on downloads, revenue, and active user trends from Sensor Tower data.
During the third quarter of 2024, the 3D cartoon game category on iOS in Sweden showcased intriguing trends across the top five games. Drawing on data from Sensor Tower, we delve into the performance metrics of these popular titles.
Pokémon GO from Niantic, Inc. experienced a varied trend in revenue, with a notable peak at approximately $332.5K in the week of July 8, followed by fluctuations and ending the quarter at around $82.1K. Downloads decreased steadily from 3.2K in early July to about 2.2K by the end of September. The game maintained a strong active user base, with numbers peaking at 116.5K mid-July before seeing a decrease to around 99.4K by the end of the quarter.
Brawl Stars by Supercell saw its revenue peak at approximately $165.6K at the start of July, followed by a mid-quarter low and a resurgence to $92.2K by the end of September. Downloads began at 7.7K and ended at 4.4K, while active users showed a gradual decline from 226.1K to 187.2K over the quarter.
Gardenscapes from Playrix maintained a steady revenue stream, starting at $42.5K and ending at $47.4K, with a peak of $51.4K in late September. Downloads saw an initial increase, reaching 5.5K in late July, before declining to 4.1K by the end of September. Active users remained relatively stable, hovering around 30K throughout the quarter.
Whiteout Survival by Century Games Pte. Ltd. exhibited revenue growth, starting at $30.6K and closing at $45.8K, with a peak of $51K in early September. Downloads began at 9.4K, gradually decreasing to 3.2K by the quarter's end. Active users fluctuated slightly, ending the period at around 21.5K.
Finally, Homescapes, another Playrix title, maintained consistent revenue levels, starting and ending at approximately $33.2K. Downloads displayed a significant increase from 424 in early July to 1.2K by late September. Active users remained steady, closing the quarter at around 29K.
These insights provide a glimpse into the dynamic landscape of 3D cartoon games in Sweden. For more detailed analysis and data, visit Sensor Tower.